![]() Skin shaders are more natural than before, with snowflakes accumulating gradually on her clothing. Lara herself is a particular point of renewed focus this time around, with increased detail evident across the model. The demo kicks off with us perched atop a rocky precipice, where the engine gives us a great overview of the landscape with little pop-in as we zip-line down. Here Lara broaches a military base nestled between mountains, terrain dotted with conifer trees, and covered with snow and ice. Take, for example, the Soviet Installation Hub area that appears within the game's first two hour of play - a level we were permitted to capture that follows on from the E3 and Gamescom demo areas. ![]() ![]() However, it's also fair to say certain technical aspects in this preview build fall short of its lofty goals right now. From the Siberian glaciers at its start (as seen at E3) to a war-torn Syrian border on the hunt for a prophet's tomb, each spot is detailed with great artistic precision. The good news is that Crystal Dynamics' latest is looking very impressive Lara has never been more convincingly rendered, while this preview takes us to a vivid, varied spread of locales. Direct access to Rise of the Tomb Raider has been somewhat limited thus far, so the chance to go hands-on with Microsoft's exclusive at a recent London event wasn't one to miss. ![]()
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January 2023
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